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>A RAM-disk that acts like any Commodore drive!Details
>SWAP-Devicenumber-Buttons let your RAMLink become drive 8 or 9Details
>Sub-directories and partitions, including 1541 emulationDetails
>Contents remain when you turn off your computerDetails

PricingRating

RAMLink photo RAMLink rear view RAMLink perspective
A large RAM-disk. Connect your HD. A bit bigger than a cartridge :-)

Open News Portal c64.sk
Open News Portal c64.sk

RAMLink - access your stuff faster than ever

There are a lot of RAM expansions for the C64. Many programs use them as RAM disk. Do you want to use your RAM expansion as a RAM disk for ANY program? RAMLink is attached to the C64 and acts like any real disk drive or HD! This means it has a device number, directory and understands Commodore specific commands such as Rename, Scratch or Validate! But unlike any other drive, RAMLink responds instantly with READY after a Load command - data transfer from its RAM into your C64 is very fast.
Either put your old REU into it, and/or put up to 16 MB of SIMM mem in! Of course, you still are able to use the REU within programs which require it.
RAMLink is SuperCPU compatible and can be put right into the expansion port of the accelerator. Data transfer then is even faster.
The parallel cable option enables you to connect your CMD HD for ultra fast parallel data transfer which bypasses the bottleneck of the serial bus.

The SWAP-Buttons - access from every program

A useful feature of RAMLink are its SWAP buttons: Once pressed, it SWAPs its own device number with your 1541's number 8, or 9, if the other button is pressed. Your RAMLink is 8 (9) now, and since two devices with the same number wouldn't work, the device which previously had that number now has the original number of the RAMLink. This means that you can perfectly use your RAMLink as a data storage - in all programs, even when they only support number 8. Put all your tools on your RAMLink, plus an endless number of games and more. Even multiload-games, which usually require drive number 8 (and given they use the Commodore/JiffyDOS kernal) can load all they need from your RAM disk in a speed which can hardly be measured.

Subdirectories and Partitions

The RAMLink offers powerful and easy to handle sub-directories and partitions. There are 1541 emulation partitions, which have directory on (the emulated) track 18 and 664 Blocks free - which grants you even more compatibility. 1571 and 1581 emulation partitions are also available, and finally the most used CMD "Native" partitions can be as tiny or as large as you want - up to 16 MB, which means 65535 Blocks.
In "Native" format, you can create subdirs by entering @MD:dirname and get into them with @CD:dirname. That's all! In the directory you have the same blocks free as anywhere else on your partition. The drive reserves extra dir blocks when needed.

The RAM disk that doesn't lose data

The only disadvantage of a RAM disk is that it loses all data when the computer is turned off. That's what you might think, and what is true for Amigas or Acorns. But the RAMLink features its own power supply and its contents will remain intact when you turn off your C64. This means the RAMLink is not a temporary storage like other RAM disks, but an ultra fast replacement for floppy disks.
Floppy disks I can take to a friend, you might say. Ok, disconnect your RAMLink and take it with you, too. Provided you have the optional akku, what's inside will stay there for 6-8 hours. This also will save your stuff when a power failure occurs.

RAMLink inside RAMLink screenshot
RAMLink inside. Easy to use.

Pricing

A RAMLink can be used for converting your old RAM expansion into a real RAM disk. That will cost $169. Given you want to put SIMM memory into it to have up to 16 MB, you need a RAMLink with an additional board called RamCard. Together this costs $208.

Rating

The RAMLink provides the fastest storage device available. The loading speed is so fast that it is barely noticable. The possibility to access the RAMLink like a disk drive or HD is awesome, and that although it is not connected to the serial bus but to the expansion port of your C64. Also the CMD HD gets extremely fast when connected via the special RAMLink-HD parallel cable. Unfortunately, a RAMLink costs more than a SuperCPU. Which means that you'll probably get the SuperCPU first. :-)

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